Angry at Birds

This was an iOS game I made in my second year at Algonquin College. It was written in C++ and Objective-C using UI-kit. The gameplay is very simple: the player is standing in an open field where angry birds are flying overhead. They start off with 5 bullets and with each angry bird they hit they get 2 bullets back. The more accurate the player’s aim, the longer the game will last, allowing them to build up a higher score. The game features full sound effects and has background music.